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[UPDATE] 1.13.2 Patch Notes

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  • [UPDATE] 1.13.2 Patch Notes

    It has been brought to our attention that some of our users are experiencing the “neutralized attack” issue and an insufficient loot problems at some levels.
    A new patch will be released on December 20th which will address those issues.

    Please keep in mind that we are still looking into other and better solutions but as the problems are causing a lot of inconvenience, we decided that we need to release an update that will temporarily fix the issues.

    Currently, the new update is being reviewed by App Store and we’re expecting the patch to be available to download on early Thursday morning (GMT/UTC). Changes that will be made can be found below:

    1. Houses will produce more GOLD at all levels (table attached below)

    Click image for larger version  Name:	MadRocket_1.13.2_Gold.jpg Views:	1 Size:	18.3 KB ID:	10689

    ​​​2. The minimum amount of resources that can be collected will be increased.
    3. Shield duration will be shortened for defense fails.
    4. When your base is under the shield protection, the shield time that gets deducted for conducting an attack will be decreased.